tag:blogger.com,1999:blog-1581558812876356968.post8438895004426178178..comments2024-02-12T02:42:02.762-08:00Comments on Haptic Feedback: Notes on Metal Gear Rising: RevengeanceHaptic Feedbackhttp://www.blogger.com/profile/01908251907883130241noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1581558812876356968.post-55435884154267722462013-12-13T08:29:08.409-08:002013-12-13T08:29:08.409-08:00I agree on Howell being canonical when it comes to...I agree on Howell being canonical when it comes to MGS critique. I read the one on Sons of Liberty back in the day, but didn't realize he wrote the one on Guns of Patriot until two years ago or something, but I enjoyed it almost as much, even if my mind is more difficult to blow these days, seeing as the path to good game critique is wide open by now. :)<br /><br />And yeah, Free Will & Defiance is what caught my attention to begin with on this blog. :) (through critical distance iirc)Eyvah Ehyehhttps://www.blogger.com/profile/15007587014503441069noreply@blogger.comtag:blogger.com,1999:blog-1581558812876356968.post-90699199061722901102013-12-12T22:19:17.818-08:002013-12-12T22:19:17.818-08:00Thanks for linking that essay, but I think it shou...Thanks for linking that essay, but I think it should come as no surprise that Howell's work is the foundation for how I look at Metal Gear (it should be the basis of any interpretive work on the series, frankly.)<br /><br />Also, if you haven't already, look at what I published in June: a full-scale Howell style dissection of the first MGS! (Spoilers: it's just as Postmodern as 2 and 4, people just didn't notice.)Haptic Feedbackhttps://www.blogger.com/profile/01908251907883130241noreply@blogger.comtag:blogger.com,1999:blog-1581558812876356968.post-72754043585715564282013-12-12T04:19:10.922-08:002013-12-12T04:19:10.922-08:00Concerning the hexagon motif in MGS: http://www.yo...Concerning the hexagon motif in MGS: http://www.youtube.com/watch?v=Kn9dfDheSSo<br /><br />I agree about revengeance being spot on when it comes to what makes the series tick. It totally feels like a Metal Gear Solid game, only more condensed, and I was positively surprised because I didn't expect it to match the tone so well and not only reuse what has been already (even if MGS has always been about doing just that to the extreme*, like endless variations on a theme in a 30 minutes classical piece of music), but also carry on the tradition, thus planting seeds for future games within the universe of MGS (for example that Snake is truly obsolete now in this future that is portrayed - if he is even alive that is), while also taking off from the political implications of war and media of the world of MGS before, and creating something new (for example that the Patriots are no longer needed, seeing as how their memes has spread to every citizen already - the panopticon is empty, yet people fall in line simply because they have been taught to monitor themselves into obedience/mainstreamness). New times, new threats, swiping what has been before under the mat, yet keeping it alive at the same time, seeing as precisely this has been what MGS has been about - warriors not finding their place in a new world (ala Fight Club, or the samurais when the meiji era began), or political/conspiratory climates which change the rules of everything you thought, friends turning out to be enemies, old threats turning out to be diversions, etc.<br /><br />Apologies for the longest sentence in the world. :P<br /><br />*http://www.deltaheadtranslation.com/MGS4/index.htmEyvah Ehyehhttps://www.blogger.com/profile/15007587014503441069noreply@blogger.com